Blowgun
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The Blowgun is a ranged weapon exclusive to the Bad Seed DLC. It fires small, fast moving projectiles which poisons victims and deals critical damage to enemies if they are shot in the back.
Details[edit]
- Ammo: 5
- Special Effects:
- Deals critical damage when it strikes an enemy from behind.
- Inflicts poison on hit (15 base poison DPS per hit).
- Each stack of poison lasts for 2 seconds.
- Breach Bonus: -0.7
- Base Breach Damage: 6 (36)
- Base Breach DPS: 17 (103)
- Attack Duration: 0.35 seconds
- Charge: 0.15
- Lock: 0.2
- Cooldown: 0
- Tags: Ranged, HasBullets, LimitedAmmo
- Legendary Version:
- Forced Affix: Poison Cloud on Hit
- "Victims release a toxic cloud with each hit."
- Forced Affix: Poison Cloud on Hit
Synergies[edit]
- The synergies of Blowgun are very similar to that of Tactics while the latter scales on Brutality. . The only difference is that the former scales on
Notes[edit]
- The Blowgun works just like the , as both deal critical damage by hitting an enemy in the back.
- Enemies like Protectors, or bosses like the Giant, cannot take critical damage from the Blowgun because they do not have a visible backside.
- The Blowgun has the highest critical hit multiplier in the game alongside the with a multiplier of ~6x damage.
- Affixes such as "+40% damage on burning targets" apply to this projectile damage as well as the inflicted poison status.
- The affix "+80% damage to poisoned targets" can be applied to The Blowgun
History[edit]
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