Bone Pillar
Bone Pillars are an enemy added in the Return to Castlevania DLC. It exclusively appears in Richter Mode. They stay put on the ground and shoot projectiles of varying heights at you.
Behavior[edit]
The Bone Pillars are anchored to a single position, and are not capable of pursuing the player in any way. They shoot fireballs when the player gets in range.
Moveset[edit]
Strategy[edit]
While fighting a Bone Pillar, you will be constantly attacked by its fireballs, no matter which side you’re on. The Bone Pillar can be easily defeated using the
, the , or the found within the level.Notes[edit]
- The Bone Pillar’s hitbox collides strangely with the player’s whip’s hitbox.
- This allows certain Bone Pillars to be attacked from the floor beneath and to the side of them. This therefore keeps the player safe from being hit by fireballs.
Trivia[edit]
- Bone Pillar is the only enemy added in the Return to Castlevania DLC that doesn’t drop a blueprint of any kind.
History[edit]
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Enemies
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TBS • TBS • • • • • • • • • • • • • • • • • • • • TBS • TBS • TBS • • • • • • • • • • • • • • • • RotG • RotG • • RotG • FF • FF • FF • FF • FF • FF • FF • FF • • • • • • • TQatS • TQatS • • • • • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • • • • • • • • • • • • • • •
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