Cleaver (Skill)

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Disambig.png This article is about the deployable skill. For the enemy, see Cleaver (Enemy).

Cleaver is a deployable skill which deploys a bed of sawblades to lacerate and inflict bleeding on enemies walking over them.

Details[edit]

  • Special Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface. The projectile will bounce off a Shieldbearer's shield without detonating. Upon exploding, it deploys a bed of sawblades.
      • Cleaver deals damage over time to enemies walking over it at a rate of 2 ticks per second, producing a base tick damage of 17.5.
      • Cleaver inflicts bleeding on enemies for 1.8 seconds, damaging them for 6 DPS per effect.
      • Cleaver can inflict up to 50 ticks before destroyed.
      • Only one bed of sawblades per Cleaver skill is allowed at a time - attempting to deploy a second one will destroy the first one.
      • Cleaver ceases to function if the player moves too far away, but resumes operation once the player comes back into range.
  • Tags: Deployable, Bleed, NeedPower
  • Legendary Version:
    • Forced Affix: Double Stack
      • "Applies 2 stacks of damage over time effects instead of 1."

Synergies[edit]

  • The Cleaver has great crowd control potential and synergizes nicely with the bleed damage affix.

Notes[edit]

  • This skill is effective against the Concierge and other humanoid bosses as well.

Trivia[edit]

  • This item was previously called Meat Grinder.

History[edit]

  • 0.0: Introduced.
  • 0.1: Now requires the player to be in range to operate.
    • Base DPS decreased from 60 to 35.
    • Now inflicts 6 bleed DoT for 1.8 seconds.
    • Now has 15 Life and can be destroyed by enemies.
    • Cell cost increased from 20 to 30 cells.
    • Changed description.
  • 0.4: Cooldown increased from 5 to 10 seconds.
    • Now Scales with Skill Stat.png Tactics.
  • 0.5: Scaling changed from Skill Stat.png Tactics to Str Skill.png Brutality/ Tactics.
  • 0.7: Added Legendary affix "Bleed Propagation".
    • Added tag "Bleed".
    • Changed Description.
  • 1.3: Base DPS increased from 35 to 50.
  • 1.5: Trap life increased from 15 to 50.
    • Cooldown decreased from 10 to 8 seconds.
  • 1.9: Rally effect has been removed.
    • No longer activates cooldown reduction mutations.
  • 2.1: Scaling changed from Str Skill.png Brutality/ Tactics to Strength Stat.png Brutality.
  • 2.9: Added syrnergy tag "Bleed".
  • 3.0: Changed Legendary Affix from "Bleed Propagation" to "Double Stack".
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