Combo
Jump to navigation
Jump to search
Combo is a brutality-scaling mutation which increases damage dealt for 2.5s seconds after damaging an enemy.
Details[edit]
- Scroll Cap: None
- Special Effects:
- Increases damage dealt by a percentage for 2.5s seconds after damaging an enemy.
- Each hit refreshes the damage buff.
- Increases damage dealt by a percentage for 2.5s seconds after damaging an enemy.
- Scaling: 2% + 0.1% * Stat damage bonus per hit.
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | ... |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutation effect | 2.1% | 2.2% | 2.3% | 2.4% | 2.5% | 2.6% | 2.7% | 2.8% | 2.9% | 3% | 3.5% | 4% | 4.5% | 5% | 5.5% | 6% | 6.5% | 7% | 7.5% | 8% | ... |
Notes[edit]
- Requires enemies to be hit with melee attack to be activated.
- May be incorrect. The affix "Launches a Grenade" will have both the thrown Grenade and Melee attack increase the Combo meter. This does not seem to occur with the "Shoots an Arrow" affix.
History[edit]
|
Mutations | ||||||||
---|---|---|---|---|---|---|---|---|
|