The Heavy Turret is a deployableskill which deploys a slow-firing turret that stuns enemies, and also improves the player's damage output by +15% when nearby.
Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface.
The projectile bounces off of a Shieldbearer's shields without detonating.
Upon explosion, deploys a ranged turret.
Turret targets the nearest enemy in a cone on either side.
Turret fires a shot once per second, which deals 55 damage.
Stuns enemies for 0.8 seconds with each shot.
Turret can be destroyed by enemies - remaining health is indicated by a small yellow bar below the turret.
Only one turret per Heavy Turret skill can be active at a time - attempting to deploy another turret will destroy the first one.
The turret stops operation if the player moves too far away, but resumes operation once the player comes back within range.
While the player is within range and for 0.8 seconds after straying out of range, they gain a buff that makes them deal 15% more damage with all weapons and skills.