NPCs

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Dead Cells presents a variety of NPCs which inhabit the island. They are survivors of the calamity that has spread across the island and often aid the player in their journey or provide a service to them.

Most inhabitants of the island are humans or the chameleon/gobblinlike race. There is not much known about the relationship between these two races. There are other inhabitants which are not part of these two races but it is unknown if they are from other races or are mutants affected by the malaise.

Name Info Location Image
Tutorial Knight Guides the player throughout the start of the game, while also giving the player some cryptic advice before sending them on their way. She dies early in the game and her corpse can be looted to unlock the Broadsword Icon.png Broadsword. Her corpse can then be found next to the entrance of the Promenade of the Condemned.

Afterwards she can be found in the Training Room to guide the player.

After player beats the 5 BSC fourth bossRotG for the first time, she re-appears as a glitched figure at the start of the game, until the true ending is achieved.

At the starting area of the Prisoners' Quarters; after her death, at the entrance hall of the Training Room.
Tutorial Knight.png
The Collector Blueprints that you have collected are given to the Collector and are then unlocked by bringing cells to him. He is the main way of progressing throughout the game.ㅤ In the Passages located between each two biomes.
The Collector.png
Guillain Lets the player choose a mutation to acquire after every completed biome, with a max amount of 3 at the same time. Those can be restarted and reselected by a price which increases with each use. In the Passages located between each two biomes.
Guillain.png
The Blacksmith The only access the player has to the Legendary Forge, where they can permanently upgrade the quality of the gear found throughout the game. In the Passages after each boss biome (Black Bridge, Insufferable Crypt, Nest,TBS Clock Room, Guardian's Haven,RotG MausoleumFF and LighthouseTQatS).
The Blacksmith.png
The Blacksmith's Apprentice Upgrades and rerolls the affixes of your gear at the Minor Forge. Located in all Passages after reaching the Legendary Forge for the first time.
The Blacksmith's Apprentice.png
The Tailor Lets the player change the Beheaded's outfit, choosing between those they have unlocked. In a large room entered at the starting area of the Prisoners' Quarters.
The Tailor.png
The Tailor's Daughter Lets the player change the Beheaded's head, choosing between those they have unlocked. In a large room entered at the starting area of the Prisoners' Quarters.
The Tailor's Daughter.png
The Scribe Keeps track of player's game stats and achievements. At the starting area of the Prisoners' Quarters, next to the Hunter's Mirror. Also at the entrance to the Daily Run.
The Scribe.png
Crypt Demon Explains the Darkness mechanic at the entrance of the Forgotten Sepulcher. At the entrance of the Forgotten Sepulcher.
Crypt Demon.png
The Ghost Explains how challenge rifts work, the first time one is entered. At the entrance of the first Challenge Rift the player enters; once the Training Room is unlocked, at the entrance of the Combat Room.
The Ghost.png
The King The King of the island. Sitting in the throne of the Throne Room.
The King.png
Gollum Found in a cell, in the Toxic Sewers. Asks the player to find the Teleportation Rune Icon.png Teleportation Rune and take it back to him, so that he can escape. Near the starting area of the Toxic Sewers; in subsequent encounters, midway through the biome.
Gollum.png
The Doctor Provides the player with Aspects In the starting area of the Prisoners' Quarters, left of the Tailor.
The Doctor.png
The Bank Teller Introduces the player to the Bank and its debt mechanic. In the starting area of the Bank.
The Bank Teller.png
Exclamation.png
[Show spoilers]
The Collector's InternRotG
Contains spoilersReplaces the Collector in Passages when 5 Boss Stem Cells are active, but is functionally identical for purchasing upgrades. In the Passages located between each two biomes.
The Collector's Intern.png
Swamp PriestTBS A miscreant priest appears in the Morass of the Banished,TBS nagging you to offer a sacrifice (Mushroom Boi! Icon.png Mushroom Boi!TBS) onto the altar. In the altar found before the exit of the Morass of the Banished.TBS
Swamp Priest.png
The FishermanTQatS Helps the player reach the Infested Shipwreck.TQatS At the docks leading to the Infested Shipwreck.TQatS
The Fisherman.png
Boss Knight Informs the player about Boss Rush. Can be found in the Boss Rush zone.
The Mentor.png
The Architect Is the biggest fan of the beheaded and has made a statue in honor of his achievements which can be customized. Can be found in the Boss Rush zone.
The Architect.png
RichterRtC He asks the player to aid him in defeating Dracula.RtC First met in Prisoners' Quarters and later in Dracula's Castle.RtC
Richter.png
Maria RenardRtC She's been captured by Dracula She's saved by the player in the Castle's Outskirts.RtC
Maria Renard.png
AlucardRtC Aides the player in finding Dracula.RtC First met in Castle's Outskirts.RtC
Alucard.png
ShanoaRtC Replaces the Collector in the Return to Castlevania DLC. In the laboratories in Passages, between each two biomes.
Shanoa.png
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