Networking is a tactics-scaling mutation which makes enemies that have been hit with a ranged weapons share a partial amount of the damage they receive.
Details[edit]
- Special Effects:
- Enemies that have been hit with a ranged weapons share [35 base]% of the damage they receive.
- Scaling: 35 × 1.05Stat - 1% shared damage
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17+ |
...
|
Mutation effect |
35% |
37% |
39% |
41% |
43% |
45% |
47% |
49% |
52% |
54% |
57% |
60% |
63% |
66% |
69% |
73% |
75% |
...
|
- The shared damage is dealt at most every 0.2 seconds.
- Certain attacks, such as Gold Digger's shockwave or the ghosts produced by Death's Scythe are not affected by Networking despite being considered ranged attacks and working with other ranged mutations like Point Blank.
History[edit]
- 1.5: Introduced.
- 2.4: Base shared damage increased from 20% to 35%.
- 3.4: Now works with all ranged damage sources.
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