Swarm

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Swarm is a grenade skill which summons friendly pink biter worms to attack enemies.

Details[edit]

  • Special Effects:
    • Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface.
      • The projectile will bounce off of a Shieldbearer's shield without detonating.
    • Upon explosion, eight biters appear.
      • Biters target the nearest visible enemy on the same surface as them.
      • Biters use a bite attack 2 times a second which deals 9 base damage.
        • If this skill has an affix that grants any on-hit effect each biter's attacks will stack them to high levels, if given some time.
      • Biters can be killed if they take enough damage, though some enemies are unable to detect them due to their small size.
        • This includes environmental sources such as spikes, though they are immune to some other damage sources.
      • Each biter has a 30 seconds duration and will despawn after that. A maximum of 8 biters can exist at any given time and if any more spawn during this period the oldest spawned ones will vanish.
      • They may teleport to the player if they get too far.
  • Attack Duration: 0.4 seconds
    • Charge: 0.1
    • Lock: 0
    • Cooldown: 0.3
  • Tags: Deployable, DisableVerboseAmmo, NoCooldownReadySfx, ShortCooldown
  • Legendary Version:
    • Forced Affix: Poison on Hit
      • "Poisons the victim."

Notes[edit]

  • The biter limit of 8 appears to stack with other sources of generation, such as:
    • Parrying the ranged attack of the Festering Zombie.
    • Killing an enemy that has been damaged with an item that has the "Death Worm" modifier.

Trivia[edit]

  • In earlier versions of the game, biters would attack golden doors, causing unnecessary curses.

Gallery[edit]

History[edit]

  • 0.0: Introduced.
  • 0.1:
    • Biter hp decreased from 35 to 15.
    • Base biter damage decreased from 12 to 8.
    • Cooldown increased from 6 to 7 seconds.
    • Unlock cost increased from 10 to 30 cells.
    • Added tag "Deployable".
  • 0.4:
    • Cooldown increased from 7 to 10 seconds.
    • Now scales with Skill Hp.png Survival/ Brutality.
  • 0.6:
    • Scaling changer from Skill Hp.png Survival/ Tactics to Str Hp.png Brutality/ Survival.
    • Description changed.
  • 0.7:
    • Added starred affix "Poison On Hit".
  • 1.1:
    • Biters summoned per grenade decreased from 4 to 2.
    • Now can summon up to 8 biters.
    • Base biter damage decreased from 8 to 6.
    • Cooldown decreased from 10 to 0.4 seconds.
    • Biter duration increased from 10 to 30 seconds.
    • Added tags "NoCooldownReadySfx" and "ShortCooldown".
  • 1.2: Added tag DisableVerboseAmmo".
  • 1.3:
    • Cooldown increased from 0.4 to 0.8 seconds.
    • Biters per throw increased from 2 to 4.
  • 1.9:
    • Rally effect has been removed.
    • No longer activates cooldown reduction mutations.
  • 2.1:
    • Changed from Str Hp.png Brutality/Survival to Skill Stat.png Tactics.
    • Cooldown increased from 0.8 seconds to 10.
    • Biters per throw increased from 4 to 8.
  • 2.4:
    • Base health increased from 15 to 25.
    • Base biter damage increased from 6 to 9.
  • 2.9: Biters pets are now way more resistant to attacks and effects that don't specifically target them.
  • 3.0: Added the Legendary Affix "Poison on Hit".
Skills
Traps & Turrets
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