Torch
Burns your enemies (15 DPS for 2.7 sec).
Talk about mood lighting!
Combo rate
One 4-hit combo every 1.77 seconds
Base price
1500
Unlock cost
15
The Torch is a melee weapon which sets enemies on fire .
Details [ edit ]
Special Effects:
Burns enemies (15 base burning DPS) for 2.7 seconds on hit.
Each hit in the combo creates pools of fire with different sizes (1/2/2/4) and durations (2/2/5/6).
Breach Bonus : 0.8 / 1.5 / 0.8 / 1.5Base Breach Damage: 72 / 112.5 / 90 / 137.5Base Breach DPS: 233Combo Duration: 1.77 secondsFirst Hit: 0.31 (0.21 + 0.1 + 0)Second Hit: 0.42 (0.32 + 0.1 + 0)Third Hit: 0.35 (0.25 + 0.1 + 0)Fourth Hit: 0.69 (0.39 + 0.3 + 0)
Tags: NoCritical, Fire, UnlockInPublicEventLegendary Version: Forced Affix : Double Stack "Applies 2 stacks of damage over time effects instead of 1."
Synergies [ edit ]
The Torch synergizes well with the Oiled Sword , as one can follow a Torch strike with the Oiled Sword and secure critical damage .
Damage over time stacks that are applied directly by this weapon are buffed by the Point Blank mutation.
"Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted burn status.
The Torch is functionally a melee version of Firebrands , but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict burn enemies. Therefore, it is not advisable to use both together, as they are more suited to support other weapons.
Previously called Burning Mace .
History [ edit ]
0.0 : Introduced.
1.9 : Base hit damage increased from 30/45/40/60 to 33/50/45/65.
Base combo damage increased from 165 to 193.
Base DPS increased from 99 to 109.
2.1 : Base damage decreased from 109 to 90.
2.4 : Base DPS increased from 90 to 107.
Base breach DPS increased from 202 to 233.
2.9 : Unlock cost decreased from 30 cells to 15.
3.0 : Added the Legendary Affix "Double Stack".