Wolf Trap
Launches 2 traps that root enemies increasing damage they take by 34 DPS for 5 seconds.
Combo rate
Two traps per use
Duration
5 seconds (root effect/item boost)
Base price
1500
Base DPS
+34 (enemy debuff)
The Wolf Trap is a deployable skill which deploys two pairs of metal jaws to root enemies passing over them.
Details [ edit ]
Special Effects:
Throws two arcing projectiles which explode on contact with an enemy or a horizontal surface.
The projectile bounces off of a Shieldbearer's shield without detonating.
Upon explosion, each deploys an indestructible wolf trap.
Traps grab the first enemies to pass over them, inflicting a rooting and unique vulnerability-inducing effect for 6.5 seconds.
Effect adds 34 base DPS to the total damage taken by the affected enemy for the duration.
1/3 of this DPS can be dealt every 1/3 of a second, upon taking damage from another source.
Trap is destroyed once the effect ends.
This effect is weaker on all bosses.
Only one set of two traps per Wolf Trap skill can be active at a time; attempting to deploy a second set will destroy active copies of the first set.
Tags: Deployable, AutoUnlockedLegendary Version: Forced Affix : Ice on Stop "Freezes nearby enemies when the effect ends."
When about to break, the trap wobbles and flashes.
Wolf Trap has a unique mechanic where it will apply damage bonuses from its own affixes to all damage dealt to targets that are caught in it. This also applies to skills such as Corrupted Power as well as mutations such as Ranger's Gear and Barbed Tips , which can lead to extremely high damage output.
Previously named Bear Trap .
The old legendary name of this skill, 'YOU SHALL NOT PASS!' is a quote from Gandalf from The Lord of the Rings .
History [ edit ]
0.0 : Introduced.
0.1 : Now deploys 2 traps.
Cooldown increased from 3 to 7 seconds.
Added tag "Deployable".
Root duration increased from 5 to 6.5 seconds.
Changed description.
0.4 : Bonus damage changed from 35% to base 40 DPS per hit with a cooldown of 0.33 seconds.
Now scales with Tactics/ Survival.
Changed description.
Removed tag "NegligibleDamage".
0.7 : Added Legendary affix "Oil Deploy".
1.9 : Base bonus DPS decreased from 40 to 34.
Root duration decreased from 6.5 to 5 seconds.
Rally effect has been removed.
No longer activates cooldown reduction mutations.
2.9 : Added synergy tag "Root".
3.0 : Changed Legendary Affix from "Oil Deploy" to "Ice on Stop".
3.2 : Added tag "AutoUnlocked".