Impaler (Enemy)

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Disambig.png This article is about the enemy. For the melee weapon, see Impaler (Weapon).

Impalers are stationary enemies found in the Ancient Sewers and the Dilapidated Arboretum.

Behavior[edit]

As the player gets in its range, the Impaler will summon massively damaging spikes from underneath the player's area. There will be a brief period where you will see a red indicator on the ground of where the spikes will appear. Falling onto them after they've come out of the ground will not damage the player. The spikes cannot be avoided by rolling or parrying.

ImpalerTutorial.gif

Strategy[edit]

  • Impalers are dangerous for their ability to ambush players at range with omnidirectional detection, even when off-screen and will catch them off-guard easily. The only caveat is its limited range as it cannot move.
  • The spikes cannot be dodged by rolling through them or parrying, but can be jumped over with precise timing.

Trivia[edit]

  • In previous versions of Dead Cells, this enemy was called Spiker.

History[edit]

  • 0.0: Introduced.
Enemies

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link True Ending Spoiler (5 BSC):   Magistrate of Death.pngMagistrate of DeathRotG  •  Screaming Skull.pngScreaming SkullRotG  •  Librarian.pngLibrarianRotG  •  Defender.pngDefenderRotG