Skeleton

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Skeletons are enemies found in the CavernRotG that wear noticeably large boots, the bottoms of which seem to be searing hot. They are exclusive to the Rise of the Giant DLC.

Behavior[edit]

Skeletons will aggro as soon as they see the player or when damaged. Once they are aggroed, they will perform a stomp attack until they no longer can detect the player.

Skeletons are immune to all crowd control effects (Stun, freeze, root and slow).

Moveset[edit]

Stomp
  • Description: Charges up and continuously jumps up and down, creating shockwaves with each landing.
  • Cannot be blocked, parried, or dodge rolled.
SkeletonTutorial.gif

Strategy[edit]

The Skeleton's only method of attack has a long startup, but the multiple shockwaves it creates are very hard to avoid. If you can't kill it with one combo before it can use its stomp, disengage immediately and wait for it to stop attacking before approaching it again. With ranged you have a bit more time before you need to run away, but for melee you should run away earlier.

Always try to be close to a different platform to run away to, where the shockwaves can't reach you.

Unlike most other enemies where rooting an enemy and hitting from behind will prevent them from attacking, you cannot stop a Skeleton from using its attack. You can't interrupt its attack either, so pure damage is the only thing that matters when fighting a Skeleton.

Trivia[edit]

  • Despite being named Skeleton, they do not drop the Skeleton Outfit.

History[edit]

  • 1.4: Introduced.
Enemies

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link True Ending Spoiler (5 BSC):   Magistrate of Death.pngMagistrate of DeathRotG  •  Screaming Skull.pngScreaming SkullRotG  •  Librarian.pngLibrarianRotG  •  Defender.pngDefenderRotG