The Misericorde is a meleeweapon which deals massive critical damage to enemies with 50% health or less, but curses the player for every non-critical hit.
Generally best used as a secondary weapon, as its weak initial hits can build up your curse counter quicker than killing enemies drains it.
If used as a primary weapon, Demonic Strength is a must-have, as the player is likely to maintain a high course counter, by extension granting the weapon a consistent source of bonus damage.
Synergizes well with Initiative or Scheme to quickly get any enemy to 50% health.
It works very well with the Damned aspect, where curses instead double the damage taken and dealt by the player.
Notes
Similar to the Hayabusa Gauntlets, this weapon works best to speed up boss fights with its extreme critical damage, though evasive skills are required to make full use of it.
The in-game description matches the weapon’s behaviour before the beta update 35.7, but hasn’t been updated for public release.
Trivia
The name "misericorde" is French for 'mercy' and often refers to finishing off a severely wounded opponent who is not likely to survive as an act of mercy. The Misericorde weapon in-game does critical hits to enemies with less than 50% of their health left, reflecting that.
A Misericorde is also a weapon in real life, however a real Misericorde is a type of dagger and does not resemble the Dead Cells version.