Pyrotechnics
Launches multiple flaming projectiles. Inflicts critical damage on targets covered in oil .
Combo rate
One 4-hit combo every 1.36 seconds
Base price
1750
Base combo damage
139 (251 )
Base fourth hit
100 (200 )
Unlock cost
30
Pyrotechnics is a magic-type ranged weapon which lets the player throw flaming projectiles which deal critical hits to enemies covered in oil .
Special Effects:
The player throws fireballs which explode on impact and cover patches of floor on fire . This fire , lasting for 1 second, inflicts enemies with a 1 second burning effect dealing 24 base DPS.
Fireballs deal ~1.81x direct damage (185 base critical DPS) to enemies covered in oil . All burning damage over time is also innately increased on enemies covered in oil .
Breach Bonus : -1 / -1 / -1 / 0.5Base Breach Damage: 0 / 0 / 0 / 150 (0 / 0 / 0 / 300 )Base Breach DPS: 110 (221 )Combo Duration: 1.68 secondsFirst Hit: 0.41 (0.15 + 0.1 + 0.16)Second Hit: 0.3 (0.2 + 0.1 + 0)Third Hit: 0.32 (0.1 + 0.06 + 0.16)Fourth Hit: 0.65 (0.3 + 0.35 + 0)
Tags: Ranged, RapidFire, Fire, UnlockInPublicEvent, HasBulletsLegendary Version: Forced Affix : Fire Vacuum "The last shot of the combo absorbs nearby flames to grow and deal 15% more damage per flame absorbed."
Synergies [ edit ]
Affixes that can spread oil can help activate this weapon’s crit condition.
History [ edit ]
0.4 : Introduced.
2.4 : Pierce affixes are now allowed.
2.9 : Unlock cost decreased from 60 cells to 30.
3.0 : Added the Legendary Affix "Double Stack".
3.4 : Changed the Legendary Affix from "Double Stack" to "Fire Vacuum".