Vengeance is a brutality-scaling mutation which increases damage dealt for 8 seconds, and reduces damage taken for only 3 seconds, after taking damage.
Details
- Special Effects:
- After taking damage, the player receives 30% less damage for 3 seconds and deals more damage by a percentage for 8 seconds.
- Scaling: 0.6 + 0.01 × (Stat - 1) damage dealt
| Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
| Mutation effect |
60% |
61% |
62% |
63% |
64% |
65% |
66% |
67% |
68% |
69% |
74% |
79% |
84% |
89% |
94% |
99% |
104% |
109% |
114% |
119% |
...
|
Notes
- Damage is added at most once every 0.2 seconds.
History
- 0.5: Introduced.
- 0.6: Duration increased from 7 to 13 seconds.
- 1.9: Now unlocked by default. No longer dropped from the 7th kill of the Time Keeper.
- 2.4: Base bonus damage dealt increased from 30% to 60%.
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