Point Blank
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Point Blank is a tactics-scaling mutation that increases the damage of ranged attacks in close range.
Details[edit]
- Scroll Cap: 31 Tactics stat
- Special Effects:
- Enemies in close range receive +[30 base]% damage from ranged attacks.
- Scaling: +1% damage per Tactics stat
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 31+ | ... |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutation effect | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 41% | 44% | 47% | 50% | 53% | 56% | 59% | 60% | ... |
Notes[edit]
- Functions as a counterpart to
- While Point Blank will not typically buff damage over time effects such as bleed or poison, it will buff these effects if they were applied directly by the player while within Point Blank's activation range regardless of whether or not the attack applying them is ranged.
- This does not apply to status effects that are applied via Bleed on hit. , , or affixes such as
- Once a status effect is applied under these conditions, it will not lose the added damage from Point Blank even if the player walks far enough away from the afflicted enemy to leave Point Blank's activation range.
but in contrast to that mutation it only increases damage dealt directly by the player from a ranged attack.
- While Point Blank will not typically buff damage over time effects such as bleed or poison, it will buff these effects if they were applied directly by the player while within Point Blank's activation range regardless of whether or not the attack applying them is ranged.
- Works well in tandem with , due to its critical requirement and the close range damage overlapping.
- Projectiles reflected by items such as shields or
- Interestingly, this is not true for reflected bombs. Even at extremely close range, reflected bombs will not be affected by this mutation's damage bonus.
are affected by the damage bonus from this mutation.
- Whether or not the damage bonus is applied is based on the player's position when the attack hits an enemy, not when the attack is initially launched. This means it is possible to fire an attack at an enemy from far away but still get the damage bonus from this mutation if you are within range by the time the attack lands.
- The damage applied by can be buffed by Point Blank.
Trivia[edit]
- The activation range for this mutation is roughly equivalent to the inner circle of
History[edit]
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